JULIE WONGBANDUE

I am
Welp, this is awkward, but this site is still under construction and not viewable on mobile... yet. Coming soon though! Stay tuned! =)

JULIE WONGBANDUE

I am

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SKILLS

FRONT END

  • HTML
  • CSS
  • JavaScript (JQuery, React)

BACK END

  • PSQL
  • Node.js
  • Ruby (Rails)

BASIC BITCH BUDGET

TECHNOLOGIES:
  • HTML
  • CSS
  • JavaScript
  • Node.js
  • React
  • Express
  • bCrypt
  • PSQL
  • Chart.js
  • ABOUT:
    An app created for those who want to visualize and track their spending, featuring sassy clapbacks when a user can and can't add items to their budget.

    GITHIRED

    TECHNOLOGIES:
  • Ruby on Rails
  • HTML
  • CSS
  • HttParty
  • bCrypt
  • ABOUT:
    This was a group project I had accomplished with Rebecca Difede and Todd Riggleman where I was mainly in charge of the overall UI/UX, and some back end development. Using Github's job search API, we created an app allows users to search for jobs in the technology field, filtered by location and programming language of interest. Users are able to view each job on a separate page, which is complete with a map and, if interested, save the job to their profile as a favorite. For each saved job, a user may also add notes.

    ART SEEN

    TECHNOLOGIES:
  • HTML
  • CSS
  • Javascript
  • Node.js
  • Express
  • PSQL
  • ABOUT:
    A web app designed for the wandering gallery hopper. With the use of Google Maps and Places APIs, A user is able to see galleries nearby, save those galleries in a list, and take notes for each gallery.

    SIMON SAYS

    TECHNOLOGIES:
  • HTML
  • CSS
  • JavaScript
  • ABOUT:
    A simple memory game of Simon Says. Player One (Simon), can click on a pattern of boxes that player two must copy. At each successful turn, the grid grows. If player two is unsuccessful, the grid starts from the beginning again.

    RACE ACROSS THE SCREEN

    TECHNOLOGIES:
  • HTML
  • CSS
  • JavaScript
  • ABOUT:
    This is the product of one of the many homework assignments from the Web Development Immersive program at General Assembly. We were to create a game for two players using HTML, CSS, and Javascript. One must press A and the other must press L to race their circle across the screen. The first one to reach the end of the track wins.

    ABOUT ME

    Hey! I'm Julie, a Brooklyn-based painter turned Operations and Logistics Manager and now Web Developer. (Life's a journey, amirite?) When I'm not coding, I like to peruse the internet for dog memes, bike around the city, run, and look for quiet parts of the city where I can watch sunsets (they exist, I promise). I'm also into clean design, beautiful code, and easy, navigable, intuitive user experiences. I completed the Web Development Immersive course at General Assembly in August 2017 and am now for hire! Feel free to reach out to me through any of the platforms below and/or take a look at my CV. =)